![]() If you would like, the sprite sets can be changed by gender, by race so you can use whichever you prefer for either gender. 2 different sets of 12 custom visual weight gain stages! There are two sets- one for male and one for female colonists.Keep your pawns mobile for longer by installing bionics or do the opposite and make them immobile early on! (Pawns can gain more weight than this, but the effects only change until 1450kgs). 20 stages stat impacts from weight gain internally ranging from 40-1450kg! Each stage has a different impact on movement, eating speed and manipulation.This value dictates what level of the stuffing hediff the pawn gets.Generally, this should not be above the target fullness. This represents the amount of fullness a pawn has.Target Fullness should only ever be above Hard Limit if the goal is to kill the pawn.Hard Limit is when the pawn dies or their stomach is ruptured due to overfilling.Naturally, then, the Hard Limit must always be above the Soft Limit. Hard Limit is always x% more than Soft Limit.When above the Current Fullness is above the Soft Limit, the Soft Limit slowly will rise.After this point, pawns earn varying levels of the stuffing hediff.This can also be thought of as stomach capacity. The Soft Limit is when a pawn reaches what most would consider “full”.Target Fullness can be above the Soft Limit, but never above the Hard Limit unless you want to kill them.Once they fall below the Hunger Threshold, They will eat until they reach this point (or close to it). This is the amount that pawns will try to eat until, when they do.The Hunger Threshold must always be less than Target Fullness.When pawns reach this level they will try to eat until they reach target fullness.Hunger Threshold (Minimum allowable fullness).Experiment with the settings to see what suits you best! In general fullness mode will result in more weight gain. Then, as a pawn digests their nutrition bar fills up. There is now a diet stat that fills up instead of nutrition when a pawn eats. When you click on a pawn a tool appears (called a gizmo) that lets you change when they will seek food and how much they will try to eat when they do. ![]() Diet management! There wouldn't be much weight gain if you couldn't control how much each pawn was able to eat.The below list isn't comprehensive, but represents a large part of what the mod currently offers: While many people have installed it without it causing problems, there is some amount of instability to be expected. The mod is still in development so many features are experimental, not yet fleshed out or buggy. The mod revamps the way that diet and nutrition works and incorporates a weight gain/loss system based on dietary choices set by the player. RimRound is a weight gain mod for RimWorld. After months of development and testing I feel this mod is stable and fleshed out enough to post more about the mod on here! Summary ![]()
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